![]() ![]() The game will remain on my wishlist for now, as an ardent fan of JRPGs and hand drawn 2D fantasy, but I have no intention of purchasing it at any price without proper PC controls.ĭon´t have one button for the menu is ridiculous, unacceptable. Once the gauge has been fully charged, highlight the Attack command and press Up on the D-pad. Fight over 200 different monsters in captivating turn-based combat. Allows the party to escape and gives a 50 chance to steal rare items. A story based around adult characters, Astria Ascending offers a more mature experience and extensive dialog. Kress base kit is designed around manipulating weaknesses and having the flexibility to hit many different types of enemies.The main hitch is that her abilities hit twice, once for physical and once for magical which splits her damage up between STR and MAG. This is not a console-oriented spectacle fighter (and even those, such as DMC and Bayonetta, managed keyboard controls when ported), so why the shackle the majority of the PC userbase with an inability to even play?ĮDIT: I should likely mention that I did not play this on my account, but on a close friend's. OK heres a lil helpful tip to all u 'Grinders' out there.Theres a nifty really helpful ability in this game called 'Monster Bait'. Immerse yourself in a fascinating narrative rife with betrayal, sacrifice and terrors. Equally simple to implement and, frankly, I would have been content with an. What the devil is with this implementation? Has anyone on the dev team ever used a keyboard+mouse for a game? Fairly standard stuff, guys: WASD/arrow keys for movement, Space to jump, Q-E-R-F for quick access stuff (skills, menus, etc), Esc to exit.īut the worst aspect, by far, is the inability to bind keys. E = Interact? Sometimes, also occasionally does nothing while using the Enter key on my numpad instead.
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